Are you getting the most out of your post-show note sessions? Enjoy these thoughts on the equally important functions of both giving and receiving feedback.
Category Archives: Improv Terms and Vocabulary
Game Library: “Rashomon”
This is a challenging and rewarding dynamic that explores one scene or story from multiple perspectives.
“P” is for “Point of View”
Some advice for quickly snapping into an effective POV when your character hits the stage.
Game Library: “Furniture”
This Game Library addition will give one player a real workout!
“P” is for “Pimping”
“Pimping” is a rather unflattering name for an equally unflattering improvisational habit…
Game Library: “Animal Kingdom”
“Animal Kingdom” models how assuming an essence can lead to a whole new array of dynamic behaviors and characters.
“P” is for “Physicality”
Bring some added oomph to your characters with these tactics designed to increase the level of your physicality.
Game Library: “Double Speak”
Few games connect you to your partner as robustly as “Double Speak,” a short-form word-at-a-time mainstay known by many other names as well.
“P” is for “Passenger”
Do you have a tendency to overly defer to other improvisers? If so, you might have “Passenger” tendencies. Keep reading to find out more…
Game Library: “Diamond Dance”
“Diamond Dance” provides an energized movement dynamic that can serve your short- and long-form goals.