It’s time for a little bad rap (bad rap, bad rap.)
Three thoughts on when a “Third Thought” might be just what you’re looking for.
Big emotions, strong characterizations, and heightened physicality (and an adept technician) are the key ingredients of a strong “Soundtrack” scene.
A “telling” blog post.
This dynamic provides a whole new way to level up your justification skills!
A love letter to the technical improvisers in our midst.
If two heads are better than one, are four arms better than two…?
A few choice lessons concerning “Teaching Scenes.”
Few games demand such an “outside the box” approach to onstage physicality as “Contact” or “Touch to Talk.”
Four possible “adds” to elevate your scene beyond a strictly “talking heads” affair.