This is a challenging and rewarding dynamic that explores one scene or story from multiple perspectives.
This Game Library addition will give one player a real workout!
“Animal Kingdom” models how assuming an essence can lead to a whole new array of dynamic behaviors and characters.
Few games connect you to your partner as robustly as “Double Speak,” a short-form word-at-a-time mainstay known by many other names as well.
“Diamond Dance” provides an energized movement dynamic that can serve your short- and long-form goals.
A fun way to combine a little randomness with the high stakes of a public speech or event….
A warm-up to stretch your give and take muscles…
This short-form standard packs a punch and requires players to work closely together towards a common goal.
This exercise ably demonstrates the importance of clear objectives and tactics in our scripted and non-scripted scene work. And it’s my 200th post to boot!
This game requires a little rolling around on the floor but, if you’re physically up for it, “Pop-Up Story Book” can unlock delightfully whimsical stories.