The physical playfulness and energy of this game can provide a nice short-form “out” if the energy of your show is sagging a little.
“Shape of Show” combines both past learnt wisdom with current in-the-moment discoveries.
I like that this games requires players to both give and receive clues as the scene unfolds.
Psssst… here are some thoughts on “Secrets” and improv.
Does anyone use a “Typewriter” any more? Here’s a new game with an old name.
“Scene Painting” serves as the first improv “S” and refers to the craft of bringing the stage to life with little more than your descriptive words.
“Rhyme Fire-Line” builds critical skills, forges ensemble, and dusts off your improv cobwebs before you head into the gauntlet of more complex scene work.
It is time for some rhyme… pointers.
“Here Comes the Bus” allows players to explore contrasting relationships and energies. It’s also easily expanded into a long-form offering.
The “R” in “CROW” stands for “Relationship.”