Big emotions, strong characterizations, and heightened physicality (and an adept technician) are the key ingredients of a strong “Soundtrack” scene.
Tag Archives: Physicality
Game Library: “Expert Double Figures”
If two heads are better than one, are four arms better than two…?
Game Library: “Contact”
Few games demand such an “outside the box” approach to onstage physicality as “Contact” or “Touch to Talk.”
“T” is for “Talking Heads”
Four possible “adds” to elevate your scene beyond a strictly “talking heads” affair.
Game Library: “They Said, They Said”
Splitting the duties of making verbal or physical offers can result in enriching both elements of your play.
Game Library: “Invisibility Scene”
Some ghostly scenic techniques…
“S” is for “Space Objects”
Liven up your scenes with some well-chosen and crafted “Space Objects.”
“S” is for “Showing”
You may have heard the oft-quoted adage of “show don’t tell” on the improv stage, but what does that actually mean and how do you do it?
Game Library: “Home Shopping Network”
The physical playfulness and energy of this game can provide a nice short-form “out” if the energy of your show is sagging a little.
Game Library: “Ritual Scene”
“Ritual Scene” affords the opportunity to explore a commonplace activity in a not-so-common style and rhythm.