You urgently need to read this post if your scenes routinely lack any sense of dynamism.
Tag Archives: Stakes
Game Library: “Soundtrack”
Big emotions, strong characterizations, and heightened physicality (and an adept technician) are the key ingredients of a strong “Soundtrack” scene.
Game Library: “Escalating Scene”
Escalating Scene offers an improv embodiment of the butterfly effect where one small inconsequential action ultimately causes havoc.
“S” is for “Stakes”
Raising the “stakes” in your work typically raises the energy, attack, and momentum as well.
Game Library: “Famous Last Words”
Few scenes guarantee a more epic ending than “Famous Last Words.”
“S” is for “Secrets”
Psssst… here are some thoughts on “Secrets” and improv.
“H” is for “Heighten”
While offers provide the raw material of improv, “Heightening” adds the steam and momentum…
Game Library: “Raise the Stakes”
“Raise the Stakes” is a helpful exercise to explore supporting a protagonist on their journey…