An audience member helps improvisers create large and memorable characterizations in Family Dinner.
Tag Archives: Audience
Game Library: “Audience Sound Effects”
Let the audience play a little (or a lot) with this short-form adventure…
“V” is for “Volunteers”
Pitfalls to avoid when working with audience members…
“T” is for “Trust”
Unpacking the critical concept of “Trust…”
“N” is for “Narrative”
This entry articulates some helpful qualities for a strong improvised narrative or story.
“K” is for “Kindness”
Starting the new year (and a new letter) with a little “Kindness.”
Game Library: “Act Harder”
It’s hard for a lackluster scene to withstand the joyful lambasting that is “Act Harder.”
Game Library: “Gibberish Scene”
Here’s a format that’s well-suited to upending a reliance on the spoken word: “Gibberish Scene.”
Game Library: “Scene in the Audience”
Improv often breaks the fourth wall of performance; “Scene in the Audience” takes that concept to the nth degree.
“A” is for “Audience”
Here are some musings on possible contracts we could or should have as improvisers with our “Audience.”