Considering the versatile dramatic conceit that is “Asides…”
Tag Archives: Staging
Game Library: “Stand, Sit, Kneel, Lie”
Improv can become a stand and talk affair if we’re not careful. Stand, Sit, Kneel, Lie provides the perfect antidote if you need to shake up your staging habits.
“L” is for “Levels”
Whether it’s staging, verbal choices, emotions or content, there are undoubtedly a lot of “Levels” to consider on the improv stage.
Game Library: “Entrances and Exits”
Just two simple rules set the stage for a lot of dynamic action in “Entrances and Exits.”
“E” is for “Exits”
Some musings on the age-old improv question of “Should I stay or should I go now…””
Game Library: “Cooperation/Noncooperation Scene”
This game, “Cooperation/Noncooperation Scene,” has the advantage of not only enriching the environment but also encouraging players to work together towards a common goal.
Game Library: “Key Word”
Unlock the doorway to energized entrances and exits with “Key Word!”
“E” is for “Entrances”
Here’s the next “E” to make its grand “Entrance” on the scene in our stroll through the “A” to “Z” of improv terms and techniques.
Game Library: “Environmental Freeze Tag”
The ImprovDr Game Library continues to expand with “Environmental Freeze Tag,” a lesser-known warm-up that creates expansive and dynamic locations.
“C” is for “Canadian Cross”
We’re continuing our journey into improv theory and technique with “C” is for “Canadian Cross,” a gentle form of adding detail to your scenes.