“Chapters” mixes up the order of the dramatic action in a dynamic and challenging way.
Tag Archives: Advancing
“P” is for “Postponing”
Do your scenes tend to finish before they’ve even begun? This might indicate the improv blight of postponing.
“O” is for “Offer”
In search of richer improv building blocks? Here are some ways to craft and inspire your offers…
“N” is for “Narrative”
This entry articulates some helpful qualities for a strong improvised narrative or story.
Game Library: “Advance/Extend Stories”
This narrative exercise deploys the foundational storytelling techniques of advancing and extending.
“E” is for “Extending”
The last improv “E” is for “Extending,” the critical practice of imbuing our stories with specificity and, subsequently, interest.
“C” is for “Chapter Two”
If your improv stories and scenes have a tendency to stumble forward inelegantly you might be suffering from a case of “Chapter Two”-ing.
Game Library: “Because”
If you’re looking for an improv exercise to help with your story construction, then you might want to explore this one just “Because…”
“A” is for “Advancing”
“A” is for “Advancing” explores ways to develop and build the action in your scenes.