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Tag Archives: Justification

Game Library: “Stand, Sit, Kneel, Lie”

Improv can become a stand and talk affair if we’re not careful. Stand, Sit, Kneel, Lie provides the perfect antidote if you need to shake up your staging habits.

Posted byimprovdrJanuary 14, 2022July 30, 2025Posted inImprov Games, Improv Terms and VocabularyTags:Justification, Levels, Physicality, Short-Form, Staging, Stand Sit Kneel LieLeave a comment on Game Library: “Stand, Sit, Kneel, Lie”

Game Library: “Freeze Frame”

Open eyes… and peek into the inner workings of “Freeze Frame.”

Posted byimprovdrDecember 31, 2021July 20, 2026Posted inImprov Games, Improv Terms and VocabularyTags:All Play, Freeze Frame, Justification, Narrative, Narrator, Physicality, Shivving, Slide Show, Volunteers, Warm-up, Wearing Your Character LightlyLeave a comment on Game Library: “Freeze Frame”

“J” is for “Justification”

As Del Close aptly noted, “The actor’s business is to justify…”

Posted byimprovdrDecember 27, 2021October 22, 2023Posted inImprov Terms and Vocabulary, Performance StrategiesTags:Accepting, Commenting, Curve Ball, J is for, Justification, Offer, WeavingLeave a comment on “J” is for “Justification”

Game Library: “Entrances and Exits”

Just two simple rules set the stage for a lot of dynamic action in “Entrances and Exits.”

Posted byimprovdrSeptember 3, 2021June 8, 2026Posted inImprov Games, Improv Terms and VocabularyTags:Entrances, Entrances and Exits, Exits, Justification, Staging, Sticky FeetLeave a comment on Game Library: “Entrances and Exits”

Game Library: “Key Word”

Unlock the doorway to energized entrances and exits with “Key Word!”

Posted byimprovdrAugust 13, 2021June 4, 2026Posted inImprov Games, Improv Terms and VocabularyTags:Caller, Entrances, Exits, Justification, Key Sound, Key Word, Relationship, Short-Form, StagingLeave a comment on Game Library: “Key Word”

Game Library: “Should’ve Said”

“Should’ve Said” playfully provides characters with that rare opportunity to have a second (or perhaps third…) chance.

Posted byimprovdrJune 4, 2021June 9, 2025Posted inImprov Games, Improv Terms and VocabularyTags:Caller, Change, Curve Ball, Ding, Justification, Should've Said, Verbal SkillsLeave a comment on Game Library: “Should’ve Said”

“C” is for “Curve Ball”

When it comes to keeping your improv fresh and unpredictable, a little curve ball can go a long way!

Posted byimprovdrMay 31, 2021October 22, 2023Posted inImprov Terms and Vocabulary, Performance StrategiesTags:Breaking Routines, C is for, Curve Ball, Justification, Randomness, Shelving, SurpriseLeave a comment on “C” is for “Curve Ball”

Game Library: “Conducted Freeze Tag”

This “Freeze Tag” variation has the benefit of an outside caller’s eye shaping and pacing the action.

Posted byimprovdrMay 21, 2021October 9, 2023Posted inImprov Games, Improv Terms and VocabularyTags:All Play, Blind Freeze Tag, Caller, Conducted Freeze Tag, CROW, Exercises, Freeze, Freeze Tag, Justification, Warm-upLeave a comment on Game Library: “Conducted Freeze Tag”

Game Library: “Environmental Freeze Tag”

The ImprovDr Game Library continues to expand with “Environmental Freeze Tag,” a lesser-known warm-up that creates expansive and dynamic locations.

Posted byimprovdrFebruary 5, 2021June 26, 2026Posted inImprov Games, Improv Terms and VocabularyTags:All Play, Caller, Characterization, Environmental Freeze Tag, Exercises, Freeze, Justification, Physicality, Staging, Warm-up, WhereLeave a comment on Game Library: “Environmental Freeze Tag”

Game Library: “Point/Counterpoint”

With a playful edge, “Point/Counterpoint” satirizes the state of political discourse and polarization.

Posted byimprovdrSeptember 25, 2020February 2, 2025Posted inImprov Games, Improv Terms and VocabularyTags:Accusation, Character, Experts, Interview, Justification, Point of View, Point/Counterpoint, Satire, Verbal SkillsLeave a comment on Game Library: “Point/Counterpoint”

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