The “R” in “CROW” stands for “Relationship.”
“Should’ve Said” playfully provides characters with that rare opportunity to have a second (or perhaps third…) chance.
The penultimate improv “C” is for “Culpability.” Characters and players who embrace this attribute with fearlessness open up rich new scenic pathways and potentials.
The latest addition to the imrpoivdr.com Game Library, “Status Swap,” provides a playful mechanism for exploring change in our characters and relationships.
“C” is for “Change” provides some techniques for changing up our character energies and dynamics within a scene without throwing away the established elements and games that are already working.
If you’re unfamiliar with the concept of an improv CAD then look no further.
“Emotions” provides a dynamic rollercoaster variant that also supports strong character and scene work.
If the choices of others onstage tend to bounce off you and leave you unchanged, then do I have the blog entry for you: “B” is for “Bulletproof”.
This ImprovDr “Game Library” entry gathers and hyperlinks all ten commandments from my earlier series in the one helpful place.
“CAD Bell” is a dynamic series of exercises that can help you break the routines in your improv.