Just two simple rules set the stage for a lot of dynamic action in “Entrances and Exits.”
Tag Archives: Exits
“E” is for “Exits”
Some musings on the age-old improv question of “Should I stay or should I go now…””
Game Library: “Key Word”
Unlock the doorway to energized entrances and exits with “Key Word!”
“E” is for “Edits”
Edits come in many shapes and sizes. Here’s a working list of some options to help you craft and pace your improv action.