Some alternatives to wimping.
Author Archives: improvdr
Game Library: “Zones”
A physical game that encourages dynamic staging and strong emotional choices.
“W” is for “Where”
This entry wraps up the scenic pillars contained in the improv concepts of CROW and WWW.
Game Library: “Four Square Relationships”
Explore four facets of the one character with this relationship centering exercise.
“W” is for “Wearing Your Character Lightly”
This entry guides you to a plethora of helpful techniques that can help you go beyond “wearing your character lightly.”
Game Library: “Chatterbox”
This chatterbox technique explores a way to playfully utilize and capitalize on any dormant tendencies towards verbosity and needlessly lengthy verbal contributions which might, otherwise, become stalling or a hindrance to the flow of the evolving scene…
“W” is for “Waffling”
Five examples of wafflers that might show up in your scenes and slow things down…
Game Library: “Neighbors”
“Do you like your neighbors?” “Yes, but I don’t like people who haven’t read this latest addition to the ImprovDr Game Library yet…” (Actually, I do.)
“V” is for “Vulnerability”
When is losing not losing? When it’s a choice made from a place of power or playfulness on the improv stage.
Game Library: “Moving Bodies”
An audience pleaser that lets them literally direct the action onstage.