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Author Archives: improvdr

“H” is for “Heighten”

While offers provide the raw material of improv, “Heightening” adds the steam and momentum…

Posted byimprovdrNovember 22, 2021October 22, 2023Posted inImprov Terms and Vocabulary, Performance StrategiesTags:Accepting, Energy, Extending, Game of the Scene, H is for, Heighten, Raise the Stakes, StakesLeave a comment on “H” is for “Heighten”

Game Library: “Oscar-Winning Moments”

There’s a lot of room for playful discovery in the short-form game “Oscar-Winning Moments.”

Posted byimprovdrNovember 19, 2021December 11, 2024Posted inImprov Games, Improv Terms and VocabularyTags:Caller, Handle, Oscar-Winning Moments, Short-Form, StyleLeave a comment on Game Library: “Oscar-Winning Moments”

“H” is for “Handle”

This ImprovDr blog post seeks to get a handle on the tradition of adding “Handles” to our scenes.

Posted byimprovdrNovember 15, 2021October 22, 2023Posted inImprov Terms and Vocabulary, Performance StrategiesTags:Caller, Game of the Scene, Games, H is for, Handle, Hoop, OverlayLeave a comment on “H” is for “Handle”

Game Library: “Counting Circle”

A simple matter of counting to a set target can surprisingly bring an ensemble together…

Posted byimprovdrNovember 12, 2021October 26, 2023Posted inImprov Games, Improv Terms and VocabularyTags:Active Listening, Counting Circle, Ensemble, GroupmindLeave a comment on Game Library: “Counting Circle”

“G” is for “Groupmind”

“Groupmind” stands as a rich but potentially problematic pursuit in our spontaneous endeavors.

Posted byimprovdrNovember 8, 2021October 22, 2023Posted inImprov Terms and Vocabulary, Performance StrategiesTags:Ensemble, G is for, Groupmind, InclusivenessLeave a comment on “G” is for “Groupmind”

Game Library: “Focus Ball”

“Focus Ball,” the latest addition to the ImprovDr “Game Library,” allows improvisers to playfully explore the skills of giving and taking focus.

Posted byimprovdrNovember 5, 2021February 11, 2024Posted inImprov Games, Improv Terms and VocabularyTags:Focus, Focus Ball, Give, Give and Take, Sharing FocusLeave a comment on Game Library: “Focus Ball”

“G” is for “Give”

Let’s take a look at some best practices designed to help us “Give” focus on stage…

Posted byimprovdrNovember 1, 2021October 22, 2023Posted inImprov Terms and Vocabulary, Performance StrategiesTags:Focus, G is for, Give, Give and Take, Sharing Focus, Split Focus, TakeLeave a comment on “G” is for “Give”

Game Library: “Subtitles”

“Subtitles” explores the frequently humorous disparity of what may become lost in translation as a movie moves from one language to another.

Posted byimprovdrOctober 29, 2021September 3, 2025Posted inImprov Games, Improv Terms and VocabularyTags:Foreign Movie, Gibberish, Language Skills, Physicality, Subtitles, Verbal SkillsLeave a comment on Game Library: “Subtitles”

“G” is for “Gibberish”

By stripping away our ability to use our everyday language, and replacing our speech acts with gibberish, we often unlock the ability to say more by ironically saying (much) less.

Posted byimprovdrOctober 25, 2021October 22, 2023Posted inImprov Terms and Vocabulary, Performance StrategiesTags:Active Listening, G is for, Gibberish, Handle, Physicality, Subtext, Verbal SkillsLeave a comment on “G” is for “Gibberish”

Game Library: “Bus Stop”

“Bus Stop” requires players to mine the simplest of choices in their collective pursuit to find and build the game of the scene.

Posted byimprovdrOctober 22, 2021February 16, 2026Posted inImprov Games, Improv Terms and VocabularyTags:Accepting, Bus Stop, Game of the Scene, Looking Backwards, Looking Good, Obvious, Parallel Action, PhysicalityLeave a comment on Game Library: “Bus Stop”

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