This entry includes some good, bad and worst advice for how to get the most out of a short-form game of the same name.
Author Archives: improvdr
“H” is for “Hosting”
The last improv “H” is for “Hosting” – that critical fellow improviser that can make or break a short- or long-form experience.
Game Library: “Heightening Circle”
Here’s an exercise to help pace heightening moves when exploring the game of a scene.
“H” is for “Heighten”
While offers provide the raw material of improv, “Heightening” adds the steam and momentum…
Game Library: “Oscar-Winning Moments”
There’s a lot of room for playful discovery in the short-form game “Oscar-Winning Moments.”
“H” is for “Handle”
This ImprovDr blog post seeks to get a handle on the tradition of adding “Handles” to our scenes.
Game Library: “Counting Circle”
A simple matter of counting to a set target can surprisingly bring an ensemble together…
“G” is for “Groupmind”
“Groupmind” stands as a rich but potentially problematic pursuit in our spontaneous endeavors.
Game Library: “Focus Ball”
“Focus Ball,” the latest addition to the ImprovDr “Game Library,” allows improvisers to playfully explore the skills of giving and taking focus.
“G” is for “Give”
Let’s take a look at some best practices designed to help us “Give” focus on stage…