Sometimes a scene can really benefit from being cut in half… and then half again…
Tag Archives: Urgency
Game Library: “Starting in the Middle”
…in the middle of this description.
“U” is for “Urgency”
You urgently need to read this post if your scenes routinely lack any sense of dynamism.
Game Library: “Escalating Scene”
Escalating Scene offers an improv embodiment of the butterfly effect where one small inconsequential action ultimately causes havoc.
“S” is for “Stakes”
Raising the “stakes” in your work typically raises the energy, attack, and momentum as well.
Game Library: “Raise the Stakes”
“Raise the Stakes” is a helpful exercise to explore supporting a protagonist on their journey…