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Author Archives: improvdr

Game Library: “Advance/Extend Stories”

This narrative exercise deploys the foundational storytelling techniques of advancing and extending.

Posted byimprovdrSeptember 17, 2021May 28, 2023Posted inImprov Games, Improv Terms and VocabularyTags:Advance/Extend Stories, Advancing, Extending, Narrative, StorytellingLeave a comment on Game Library: “Advance/Extend Stories”

“E” is for “Extending”

The last improv “E” is for “Extending,” the critical practice of imbuing our stories with specificity and, subsequently, interest.

Posted byimprovdrSeptember 13, 2021October 22, 2023Posted inImprov Terms and Vocabulary, Performance StrategiesTags:Advancing, Details, E is for, Expanding, Extending, Narrative, Specificity, StorytellingLeave a comment on “E” is for “Extending”

Game Library: “Naïve Expert”

It’s not just the oxymoronic game title that’s appealing: “Naïve Expert” combines endowments, talk-shows and obscure areas of expertise in a delightfully entertaining way.

Posted byimprovdrSeptember 10, 2021February 8, 2025Posted inImprov Games, Improv Terms and VocabularyTags:Endowing, Experts, Interview, Naive ExpertLeave a comment on Game Library: “Naïve Expert”

“E” is for “Experts”

The persona of the “Expert” has a lot to offer in terms of confidence, precision and crafting our characters from a place of strength.

Posted byimprovdrSeptember 6, 2021October 22, 2023Posted inImprov Terms and Vocabulary, Performance StrategiesTags:Character, Confidence, E is for, Experts, ImprovDr, Long-Form, Passion, Point of View, Short-Form, Verbal SkillsLeave a comment on “E” is for “Experts”

Game Library: “Entrances and Exits”

Just two simple rules set the stage for a lot of dynamic action in “Entrances and Exits.”

Posted byimprovdrSeptember 3, 2021December 25, 2023Posted inImprov Games, Improv Terms and VocabularyTags:Entrances, Entrances and Exits, Exits, Justification, Staging, Sticky FeetLeave a comment on Game Library: “Entrances and Exits”

“E” is for “Exits”

Some musings on the age-old improv question of “Should I stay or should I go now…””

Posted byimprovdrAugust 30, 2021October 22, 2023Posted inImprov Terms and Vocabulary, Performance StrategiesTags:E is for, Edits, Exits, Focus, Give, Staging, Sticky FeetLeave a comment on “E” is for “Exits”

Game Library: “Commercial”

And now for a “Commercial” break from your regular ImprovDr programming…

Posted byimprovdrAugust 27, 2021October 2, 2023Posted inImprov Games, Improv Terms and VocabularyTags:Commercial, Erasure, Problem, Short-Form, SolutionLeave a comment on Game Library: “Commercial”

“E” is for “Erasure”

If you catch yourself committing an improv act of “Erasure,” this ImprovDr entry offers some paths forward for making amends.

Posted byimprovdrAugust 23, 2021October 22, 2023Posted inImprov Terms and Vocabulary, Performance StrategiesTags:Blocking, Cancelling, E is for, ErasureLeave a comment on “E” is for “Erasure”

Game Library: “Cooperation/Noncooperation Scene”

This game, “Cooperation/Noncooperation Scene,” has the advantage of not only enriching the environment but also encouraging players to work together towards a common goal.

Posted byimprovdrAugust 20, 2021October 23, 2023Posted inImprov Games, Improv Terms and VocabularyTags:Caller, Cooperation/Noncooperation Scene, Environment, Location, Obstacle, Physicality, StagingLeave a comment on Game Library: “Cooperation/Noncooperation Scene”

“E” is for “Environment”

Are you fully exploiting all the gifts your performance environments can offer?

Posted byimprovdrAugust 16, 2021October 22, 2023Posted inImprov Terms and Vocabulary, Performance StrategiesTags:CROW, E is for, Environment, Location, Technicians, Where, WWWLeave a comment on “E” is for “Environment”

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