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Author Archives: improvdr

Game Library: “Perspectives”

I’ve found that most players really enjoy the central conceit of “Perspectives” that explores a given moment through the eyes of four different characters. And it’s a handy dandy tool for exploring callbacks too!

Posted byimprovdrJanuary 22, 2021March 18, 2022Posted inImprov Games, Improv Terms and VocabularyTags:Callback, Narrative, Narrative Collage, Perspectives, POV, StorytellingLeave a comment on Game Library: “Perspectives”

“C” is for “Callback”

Strap yourself in for an ocean of C’s as we begin a new letter in our “A to Z” of improv terms with “C” is for “Callback.”

Posted byimprovdrJanuary 18, 2021October 21, 2023Posted inImprov Terms and Vocabulary, Performance StrategiesTags:Ambiguity, C is for, Callback, Connections, Reincorporation, ShelvingLeave a comment on “C” is for “Callback”

“C” is for “CAD”

If you’re unfamiliar with the concept of an improv CAD then look no further.

Posted byimprovdrJanuary 16, 2021October 21, 2023Posted inImprov Terms and Vocabulary, Performance StrategiesTags:Accusation, C is for, CAD, Change, Confession, Discovery, Improv, Improv Strategies, Improv Terms, Improv Vocabulary, ImprovisationLeave a comment on “C” is for “CAD”

Game Library: “Most Scenes in a Minute”

“Most Scenes in a Minute” can help you practice that elusive skill of pitching strong scenic buttons. And it’s a whirlwind of fun as well!

Posted byimprovdrJanuary 15, 2021September 2, 2024Posted inImprov Games, Improv Terms and VocabularyTags:Button, Caller, Decider, Exercises, Fast-Paced, Most Scenes in a Minute, Short-FormLeave a comment on Game Library: “Most Scenes in a Minute”

“B” is for “Button”

How appropriate to end our series of B’s with “B” is for “Button.” For something so common in our work I find this element of improv isn’t particularly widely addressed.

Posted byimprovdrJanuary 11, 2021October 21, 2023Posted inImprov Terms and Vocabulary, Performance StrategiesTags:B is for, Button, Edits, Endings, Long-Form, Short-FormLeave a comment on “B” is for “Button”

Game Library: “Emotions”

“Emotions” provides a dynamic rollercoaster variant that also supports strong character and scene work.

Posted byimprovdrJanuary 8, 2021December 16, 2023Posted inImprov Games, Improv Terms and VocabularyTags:Bulletproof, Caller, Chameleon, Change, Emotional Rollercoaster, Emotions, Rollercoaster1 Comment on Game Library: “Emotions”

“B” is for “Bulletproof”

If the choices of others onstage tend to bounce off you and leave you unchanged, then do I have the blog entry for you: “B” is for “Bulletproof”.

Posted byimprovdrJanuary 4, 2021October 21, 2023Posted inImprov Terms and Vocabulary, Performance StrategiesTags:B is for, Bulletproof, Change, Consistency, Consistent Inconsistency, Culpability, Top Reads, WimpingLeave a comment on “B” is for “Bulletproof”

Game Library: “Speak in Turn”

Here’s the latest addition to the imrpoivdr.com Game Library, “Speak in Turn.” This short-form game helps players share the spotlight.

Posted byimprovdrJanuary 1, 2021July 26, 2025Posted inImprov Games, Improv Terms and VocabularyTags:Bulldozing, Sharing Focus, Speak in TurnLeave a comment on Game Library: “Speak in Turn”

“B” is for “Bulldozing”

If your excitement can tend to get the better of you on stage, “B” is for “Bulldozing” offers some strategies to help you prioritize your teammates.

Posted byimprovdrDecember 28, 2020October 21, 2023Posted inImprov Terms and Vocabulary, Performance StrategiesTags:B is for, Bulldozing, Ensemble, Focus, Give, Passenger, Sharing Focus, Steamrolling, WafflingLeave a comment on “B” is for “Bulldozing”

Game Library: “Fortunately/Unfortunately”

Fortunately this exercise can help your storytelling skills. Unfortunately this exercise can thwart your characters’ lives…

Posted byimprovdrDecember 25, 2020February 19, 2024Posted inImprov Games, Improv Terms and VocabularyTags:Breaking the Routine, Exercises, Fortunately/Unfortunately, Problem, Solution, Storytelling, Warm-upLeave a comment on Game Library: “Fortunately/Unfortunately”

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