Have you ever experienced the tyranny of deferring politeness? If so, “A” is for “Assumption” might be just the blog post for you!
Author Archives: improvdr
Game Library: “Options”
“Options” provides a helpful opportunity to really stretch your ask-for muscles as an improviser.
“A” is for “Ask-for”
While not all improv companies use audience suggestions as an inspirational launching point, this approach remains common. “A” is for “Ask-for” considers some best practices for getting the most out of these moments.
Game Library: “Genre Rollercoaster”
Rollercoaster games can prove challenging in terms of characterization and story telling. This consideration of “Genre Rollercoaster” offers some traps and tips.
“A” is for “Archetype”
The latest entry in my series exploring the “A” to “Z” of improv terminology and techniques.
Game Library: “Eye Contact”
Unlock the gift of “Eye Contact” with this contribution to the ImprovDr Game Library.
“A” is for “Approval”
“A” is for “Approval” considers some techniques for pursuing our own goals on the improv stage as opposed to seeking the (real or imagined) approval of others.
Game Library: “Conscience”
The newest addition to the imrpoivdr.com Game Library, “Conscience,” encourages richer dialogue and helpful ambiguity.
“A” is for “Ambiguity”
“A” is for “Ambiguity” – if the title is unclear, then read on…
Game Library: “Because”
If you’re looking for an improv exercise to help with your story construction, then you might want to explore this one just “Because…”