“A” is for “Abandon” is the first entry in a series that explores fundamental concepts and theories that help make improv happen!
Category Archives: Performance Strategies
Game Library: “Three Sentence Scenes”
Here’s an exercise designed to help us all remember not to hold onto our failures and stumbles as improvisers.
Commandment #10
This tenth and final commandment reminds us that we shouldn’t take our improv too seriously…
Game Library: “Passion Statements”
Passion Statements provides an exercise to connect players to more personal and honest material.
Commandment #9
The ninth Commandment invites us to embrace our own innate brilliance.
Commandment #8
“To wimp is to show thy true self.”
Game Library: “CAD Bell”
“CAD Bell” is a dynamic series of exercises that can help you break the routines in your improv.
Commandment #7
The seventh commandment reminds us that when we’re in doubt we should break the routine.
A Peek Inside: E Pluribus Unum
Take a peek inside the inner workings of my first long-form Fringe production, E Pluribus Unum: Out of Many, One. This entry includes my latest addition to the ImprovDr Game Library, “Fluid Sculptures.”
My First Fringe Show: E Pluribus Unum
I produced my first long-form improv show at the Orlando International Fringe Festival in 2005, and I learned a lot…