This peek inside the robust rehearsal process of Astors’ Beechwood includes a description of “Day in the Life” that affords an opportunity for players to really wear the shoes of their dramatic creations.
Category Archives: Style It Up
My First Immersive Improv Show: Astors’ Beechwood
The seeds of my “Dramaturgical Improv” approach to devising trace all the way back to Newport Rhode Island in 1891…
Game Library: “Balladeer”
Can you solve this equation? Music plus (medieval multiplied by scenes) minus fear equals Balladeer.
Game Library: “Alliteration”
Unlock the playful potential of participating in provocative poetic performances…
Game Library: “Actor’s Nightmare”
Here’s the first entry in the ImprovDr Game Library Expansion Pack I, “Actor’s Nightmare.”
Game Library: “Camera, Narrator, Actor, Actor”
An exciting narrative game for your improv library.
“V” is for “Verbal Skills”
The first improv “V” offers five vital features of your vocal work to consider if you’re looking to break old patterns and make new discoveries.
Game Library: “Creation Myth Scene”
A mythic departure from more run-of-the-mill short-form adventures…
Game Library: “Replay”
This Game Library entry includes five “Replay” variants, with links to a bonus two more!
Game Library: “Soundtrack”
Big emotions, strong characterizations, and heightened physicality (and an adept technician) are the key ingredients of a strong “Soundtrack” scene.