What happens when you interview for a job without knowing what it is…?
Tag Archives: Complementary Action
Game Library: “Machines”
Everyone works together to explore the inner workings of an everyday Machine.
“P” is for “Parallel Action”
Considering the utility of assuming parallel actions as you contribute your voice to the unfolding scene; or, if your prefer, considering the utility of assuming parallel actions as you contribute your voice to the unfolding scene.
“E” is for “Endowing”
Are you maximizing the joy and effectiveness of your improvisational gifts when you “Endow” your scene partners?
Game Library: “Gibberish Job Mime”
Take a box of Gibberish, add a dash of a hidden occupation, a cup of complementary action, and season liberally with energized physicality and you’ve got the delightful recipe for “Gibberish Job Mime!”
“C” is for “Complementary Action”
It’s time to think about “Complementary Actions” and how they can add variety and possibilities when our improv is stagnating in a sea of sameness.
“C” is for “Canadian Cross”
We’re continuing our journey into improv theory and technique with “C” is for “Canadian Cross,” a gentle form of adding detail to your scenes.
A Peek Inside: (Your) Opera in a Trunk
Take a peek inside the training process behind (Your) Opera in a Trunk, an outreach show initially developed for Pensacola Opera. This entry includes the game “Justify Circle.”
Commandment #7
The seventh commandment reminds us that when we’re in doubt we should break the routine.