Players must work together closely to overcome the inherent challenges posed by Word at a Time Crime.
Tag Archives: Narrative
Game Library: “Pop-Up Story Book”
This game requires a little rolling around on the floor but, if you’re physically up for it, “Pop-Up Story Book” can unlock delightfully whimsical stories.
“N” is for “Narrative”
This entry articulates some helpful qualities for a strong improvised narrative or story.
Game Library: “Tag-Team Song”
Some thoughts on a short-form improv mainstay, “Tag-Team Song.”
“L” is for “Long-Form”
For such a widely used term in Western improv circles, it can be challenging to get your arms around an inclusive and helpful definition of “Long-Form” improvisation. Here’s an effort to do just that…
Game Library: “Freeze Frame”
Open eyes… and peek into the inner workings of “Freeze Frame.”
Game Library: “Advance/Extend Stories”
This narrative exercise deploys the foundational storytelling techniques of advancing and extending.
“E” is for “Extending”
The last improv “E” is for “Extending,” the critical practice of imbuing our stories with specificity and, subsequently, interest.
“D” is for “Dramaturgical Improv”
“Dramaturgical Improv” is a term I’ve started to use that describes a particular approach to spontaneous theatre that is near and dear to my own heart as a deviser and practitioner.
Game Library: “Prologue”
This game provides an effective way of launching into strong and definitive scene work in either long- or short-form modalities. If you’re looking to add some more variety or style into your play, “Prologue” could be just the ticket.