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Tag Archives: Parallel Action
Game Library: “Sound Mirror”
Get the proverbial improv party started with this musical jamming session.
Game Library: “Contagious Hitchhiker”
This is a very catchy game.
Game Library: “Ritual Scene”
“Ritual Scene” affords the opportunity to explore a commonplace activity in a not-so-common style and rhythm.
“P” is for “Physicality”
Bring some added oomph to your characters with these tactics designed to increase the level of your physicality.
Game Library: “Diamond Dance”
“Diamond Dance” provides an energized movement dynamic that can serve your short- and long-form goals.
“P” is for “Parallel Action”
Considering the utility of assuming parallel actions as you contribute your voice to the unfolding scene; or, if your prefer, considering the utility of assuming parallel actions as you contribute your voice to the unfolding scene.
Game Library: “Bus Stop”
“Bus Stop” requires players to mine the simplest of choices in their collective pursuit to find and build the game of the scene.
“C” is for “Complementary Action”
It’s time to think about “Complementary Actions” and how they can add variety and possibilities when our improv is stagnating in a sea of sameness.
“C” is for “Canadian Cross”
We’re continuing our journey into improv theory and technique with “C” is for “Canadian Cross,” a gentle form of adding detail to your scenes.