“Animal Kingdom” models how assuming an essence can lead to a whole new array of dynamic behaviors and characters.
Author Archives: improvdr
“P” is for “Physicality”
Bring some added oomph to your characters with these tactics designed to increase the level of your physicality.
Game Library: “Double Speak”
Few games connect you to your partner as robustly as “Double Speak,” a short-form word-at-a-time mainstay known by many other names as well.
“P” is for “Passenger”
Do you have a tendency to overly defer to other improvisers? If so, you might have “Passenger” tendencies. Keep reading to find out more…
Game Library: “Diamond Dance”
“Diamond Dance” provides an energized movement dynamic that can serve your short- and long-form goals.
“P” is for “Parallel Action”
Considering the utility of assuming parallel actions as you contribute your voice to the unfolding scene; or, if your prefer, considering the utility of assuming parallel actions as you contribute your voice to the unfolding scene.
Game Library: “Hesitation Speech”
A fun way to combine a little randomness with the high stakes of a public speech or event….
“O” is for “Over-Originality”
On the improvisation penchant for over-originality…
Game Library: “Stop and Go”
A warm-up to stretch your give and take muscles…
“O” is for “Offer”
In search of richer improv building blocks? Here are some ways to craft and inspire your offers…