This Game Library addition will give one player a real workout!
Category Archives: Improv Terms and Vocabulary
“P” is for “Pimping”
“Pimping” is a rather unflattering name for an equally unflattering improvisational habit…
Game Library: “Animal Kingdom”
“Animal Kingdom” models how assuming an essence can lead to a whole new array of dynamic behaviors and characters.
“P” is for “Physicality”
Bring some added oomph to your characters with these tactics designed to increase the level of your physicality.
Game Library: “Double Speak”
Few games connect you to your partner as robustly as “Double Speak,” a short-form word-at-a-time mainstay known by many other names as well.
“P” is for “Passenger”
Do you have a tendency to overly defer to other improvisers? If so, you might have “Passenger” tendencies. Keep reading to find out more…
Game Library: “Diamond Dance”
“Diamond Dance” provides an energized movement dynamic that can serve your short- and long-form goals.
“P” is for “Parallel Action”
Considering the utility of assuming parallel actions as you contribute your voice to the unfolding scene; or, if your prefer, considering the utility of assuming parallel actions as you contribute your voice to the unfolding scene.
Game Library: “Hesitation Speech”
A fun way to combine a little randomness with the high stakes of a public speech or event….
“O” is for “Over-Originality”
On the improvisation penchant for over-originality…