The “Sequence Game” offers a way to brainstorm or refresh material before embarking on style-based or dramaturgically informed work.
Category Archives: Performance Strategies
“D” is for “Dramaturgical Improv”
“Dramaturgical Improv” is a term I’ve started to use that describes a particular approach to spontaneous theatre that is near and dear to my own heart as a deviser and practitioner.
“D” is for “Drama”
While it’s helpful to avoid drama backstage, the same isn’t true when we’re performing. “D” is for “Drama” reflects on the more serious side of improv.
“D” is for “Discovery”
My consideration of the CAD trinity wraps up with a look at “D” is for “Discovery.” In addition to providing a great tool for scenic revelations, it also encourages well-developed scenic settings.
“D” is for “Deviser”
Some musings on the multi-faceted nature of crafting original improvisational productions and concepts. What are common functions that the improv “maker” takes on?
“D” is for “Decider”
The first “D” in our mosey though the improv alphabet is for “Decider,” that ubiquitous and multi-layered feature of most short-form shows.
“C” is for “Curve Ball”
When it comes to keeping your improv fresh and unpredictable, a little curve ball can go a long way!
Top Reads
In celebration of entering my sixth year, I’ve reached back into the ever-growing archive of posts and identified the five entries with the widest reach.
“C” is for “Culpability”
The penultimate improv “C” is for “Culpability.” Characters and players who embrace this attribute with fearlessness open up rich new scenic pathways and potentials.
“C” is for “CROW”
Are you priming your scene work with strong specifics and CROW elements? If you’ve studied Spolin-derived approaches, you might know this as the WWW.