Never has one chair meant so much to so many…
Tag Archives: Caller
Game Library: “Big Game”
This little Big Game packs a physical punch.
Game Library: “Text/Subtext”
Unlock the fun (and challenge) of shifting quickly between your text and subtext.
Game Library: “Pan Left, Pan Right”
“Pan Left” to the latest Game Library entry…
Game Library: “Chapters”
“Chapters” mixes up the order of the dramatic action in a dynamic and challenging way.
Game Library: “Home Shopping Network”
The physical playfulness and energy of this game can provide a nice short-form “out” if the energy of your show is sagging a little.
Game Library: “Here Comes the Bus”
“Here Comes the Bus” allows players to explore contrasting relationships and energies. It’s also easily expanded into a long-form offering.
Game Library: “Questions Only”
I hope I can answer most of your lingering questions in this Game Library entry about a fun and challenging short-form decider.
Game Library: “Rashomon”
This is a challenging and rewarding dynamic that explores one scene or story from multiple perspectives.
Game Library: “Diamond Dance”
“Diamond Dance” provides an energized movement dynamic that can serve your short- and long-form goals.