Unlock the fun (and challenge) of shifting quickly between your text and subtext.
Tag Archives: Subtext
“S” is for “Subtext”
I like your shoes.
Game Library: “High Card”
“High Card” provides a revealing all-play experience that unpacks the nuances of status
“S” is for “Showing”
You may have heard the oft-quoted adage of “show don’t tell” on the improv stage, but what does that actually mean and how do you do it?
“S” is for “Secrets”
Psssst… here are some thoughts on “Secrets” and improv.
“Q” is for “Questions”
The one and only “Q” in this journey through the “A” to “Z” of improv considers the role of questions and when and how they can be more a blessing than a curse.
Game Library: “Asides”
Considering the versatile dramatic conceit that is “Asides…”
Game Library: “Mantras”
If you’re looking for a way to amp up the emotional voracity of your characters, look no further… I give you “Mantras.”
“G” is for “Gibberish”
By stripping away our ability to use our everyday language, and replacing our speech acts with gibberish, we often unlock the ability to say more by ironically saying (much) less.
Game Library: “Angel and Devil”
The central technique of “Angel and Devil” adds vibrancy to long-form pieces while also operating well as a stand-alone short-form game or skills building exercise in a workshop setting.