The latest addition to the ImprovDr Game Library, “Sculptor Pairs” is a Boal-inspired exercise that allows players to work closely together to explore personal themes and experiences.
Author Archives: improvdr
“C” is for “Consent”
How can we best take care of our partners and our companies as we step into the unknown with each other?
Game Library: “Phonebank”
A resilient form that can contain a broad spectrum of styles and energies, “Phonebank” provides a strong ensemble-based game that both polishes and requires critical improv skills.
“C” is for “Connections”
I consider the concept of “Connections” as an overarching improv term that includes, but is not limited to, the similar tools of callbacks and reincorporations.
Game Library: “Alliances”
This exercise has an uncanny way of revealing all-too-human behaviors while also challenging players to engage in a variety of skillful tactics. Let’s explore “Alliances.”
“C” is for “Conflict”
Is “Conflict” adding or subtracting from your improv work? Are there more fruitful ways to deploy this dramatic tool? Check out this 100th ImprovDr blog for some insights and possibilities.
Game Library: “Inner Monosong”
A game ripe with musical potential, “Inner Monosong” probably ranks amongst my top ten favorite short-form games. Is it in your current repertory?
“C” is for “Confession”
This entry explores one of the CAD trinity of revelations, the “Confession.”
Game Library: “Gibberish Job Mime”
Take a box of Gibberish, add a dash of a hidden occupation, a cup of complementary action, and season liberally with energized physicality and you’ve got the delightful recipe for “Gibberish Job Mime!”
“C” is for “Complementary Action”
It’s time to think about “Complementary Actions” and how they can add variety and possibilities when our improv is stagnating in a sea of sameness.