Does anyone use a “Typewriter” any more? Here’s a new game with an old name.
Category Archives: Style It Up
“S” is for “Scene Painting”
“Scene Painting” serves as the first improv “S” and refers to the craft of bringing the stage to life with little more than your descriptive words.
Game Library: “Rhyme Fire-Line”
“Rhyme Fire-Line” builds critical skills, forges ensemble, and dusts off your improv cobwebs before you head into the gauntlet of more complex scene work.
Game Library: “Ritual Scene”
“Ritual Scene” affords the opportunity to explore a commonplace activity in a not-so-common style and rhythm.
Game Library: “Diamond Dance”
“Diamond Dance” provides an energized movement dynamic that can serve your short- and long-form goals.
Game Library: “Asides”
Considering the versatile dramatic conceit that is “Asides…”
“L” is for “Long-Form”
For such a widely used term in Western improv circles, it can be challenging to get your arms around an inclusive and helpful definition of “Long-Form” improvisation. Here’s an effort to do just that…
Game Library: “Ballet”
Get your dance shoes on…
Game Library: “Sequence Game”
The “Sequence Game” offers a way to brainstorm or refresh material before embarking on style-based or dramaturgically informed work.
“D” is for “Dramaturgical Improv”
“Dramaturgical Improv” is a term I’ve started to use that describes a particular approach to spontaneous theatre that is near and dear to my own heart as a deviser and practitioner.